Guess who's game now has a robust dialogue tree system?
There's a lot of other cool stuff I've thrown into the game since I've last posted about You Will Probably Lose Your Job, but I'm finally getting to the stage in development where I can't show some things without spoiling too much of the game - I would probably have waited until later to share screenshots displaying the dialogue system until I was able to take some of a less important in-game conversation, but I'm too gosh-darned proud to wait for that.
Not sure how I feel about the color scheme yet - we'll see.
Fun fact: I have literally made 25 different portraits of that woman, each expressing a different emotion. I am already saddened that I will probably not get to use all of them - such is life.