It's called Save the Date. It initially appears to be a visual novel dating sim, but it isn't. At all. It's really best to go into it blindly, so I'll try not to spoil it, but it's really, really funny, fantastically written, and provides really great commentary on storytelling (esp interactive storytelling). (Tip: keep playing after each bad ending. Try to avert them. You will progress.)
It's short, it's free, and it's quality. So much quality.
Saturday, September 14, 2013
Wednesday, September 11, 2013
Look, a computer game made me do this. If you've learned anything from my blog, learn this: computer games are evil. Ugh.
Friday, September 6, 2013
And now, ladies and gents, here's an article I wrote for Beta Fish about the narrative limitations of game violence, mostly in response to Bioshock: Infinite. Thoughts?