1) Spacepunk (working title)
Spacepunk will be a medium length sci-fi adventure game. It will tell the story of Franklin, a freelancer and bounty hunter, and his crew as they travel through space searching for love, meaning, and an elusive murderous outlaw. Or something like that.
I'm placing a very heavy emphasis on narrative and much less emphasis on complex game mechanics and violence. All interactive elements will serve to make the story meaningful and engaging; they will not be ends to themselves. Hopefully, I'll get this thing done within a year.
|This is what it looks like so far. Graphics are mostly placeholders. Don't judge, it's still super-early in development.|
For those of you who don't know, Ludum Dare is a 48-hour game making contest. The main competition is held once every four months, and mini competitions are held every month. Hundreds of devs participate, including some pretty big names; for example, Notch and Terry Cavanagh, respective creators of Minecraft and VVVVVV have participated. Anyway, a lot of the work produced from these competitions is really creative, and it sounds like a lot of fun. I've been wanting to take part for a while.
The next competition is one of the monthly mini-contests, and instead of being a mere weekend long it will last from July 9th to July 15th. The contest's theme is "contrasts". Not sure what sort of game I'll be making yet, but I still have a few more days to plan before I'm allowed to start cranking it out.