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Wednesday, February 13, 2013

On how most modern level design sucks and reviews of Anodyne and OFF

     I wrote a couple of more pieces of Beta Fish. The first is a review of the RPG OFF, and the second is a lengthy rambling that's part continuation of my Skyrim rambling, part personal reflection, part level design analysis, and part of review of the recently released dungeon-crawler Anodyne. I put quite a bit of effort into the second one, give it a read! I mean, I put effort into the first one too, but the second one's juicy.

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