Monday, July 27, 2015

Bloodjak V 1.1


Bloodjak's been updated to version 1.1!

Changelog:
-High scores can now be viewed in-game
-Spawn patterns are slightly less random, especially in the early game.
-Player is invulnerable during the last 1.25 seconds of jacking out (this is when the screen flashes)
-Points awarded upon destroying enemy ships are now displayed

Hopefully, the new spawn patterns will make the game more interesting for less skilled players. The ability to view the high score table in-game is an essential feature that I simply ran out of time to implement during the jam.

I've been debating making changes to the game's difficulty, especially during the jack-out sequence, and have tried out some potential solutions. However, I am not comfortable making any drastic changes to the game without live play testing. The game's difficulty is part of what makes it what it is - it's probably going to continue to be a challenge.

I would eventually like to make a Mac build and add Xbox controller support - however, making Mac builds in Game Maker is a pain, and I still don't have a controller of my own.

Anyway, just get the new version!

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